Warlords of Draenor – A Fresh Start

World of Warcraft has been my vice for the past six years, and has commanded a lot of my time. Once I shook off the totally legitimate preconception that buying the game would be problematic for my teenage education, I dived in head first. And I loved it.

Seriously.

Continue reading “Warlords of Draenor – A Fresh Start”

Rare Spawn: Warlords of Draenor Screenshots

Since the big announcement at Blizzcon about the next World of Warcraft expansion – Warlords of Draenor – information has been light. However, World of Warcraft‘s Creative Director, Alex Afrasiabi, has taken to Twitter to keep us all abreast of the latest stuff he and his team are working on.

You go Alex!

Continue reading “Rare Spawn: Warlords of Draenor Screenshots”

Blizzcon 2013 – Itemisation Overhaul

The gear players receive in World of Warcraft has undergone change after change over the past few expansions. Hit and expertise have changed functions and values, Spirit became an option for caster damage classes, Mastery gave us more diversity in gear, and much more.

Enough is enough, say Blizzard.

Continue reading “Blizzcon 2013 – Itemisation Overhaul”

Blizzcon 2013 – The Hills Are Alive With the Sound of Warcraft

As well as all the visuals revealed at Blizzcon 2013, the developers have also had a great amount of information to deliver about the sound and music in World of Warcraft. Some of it might seem incidental, but some of it is quite exciting.

Here’s what they’ve revealed.

Continue reading “Blizzcon 2013 – The Hills Are Alive With the Sound of Warcraft”

Blizzcon 2013 – Warlords of Draenor Question & Answer

Phewph, I need a break. While I recover from this information overload induced coma, take a look at the developer interview from Blizzcon. Once I’m less dead, I’ll jot down what the developers have cleared up.

Continue reading “Blizzcon 2013 – Warlords of Draenor Question & Answer”

Blizzcon 2013 – WoW Warlock & Warrior Changes

We’re back to the World of Warcraft updates now, with several class changes provided for the journey from level 90 to level 100 in the Warlords of Draenor expansion.

These are the Warlock and Warrior changes that have been earmarked so far.

Continue reading “Blizzcon 2013 – WoW Warlock & Warrior Changes”

Blizzcon 2013 – WoW Priest, Rogue & Shaman Changes

We’re back to the World of Warcraft updates now, with several class changes provided for the journey from level 90 to level 100 in the Warlords of Draenor expansion.

These are the Priest, Rogue and Shaman changes that have been earmarked so far.

Continue reading “Blizzcon 2013 – WoW Priest, Rogue & Shaman Changes”

Blizzcon 2013 – WoW Mage, Monk & Paladin Changes

We’re back to the World of Warcraft updates now, with several class changes provided for the journey from level 90 to level 100 in the Warlords of Draenor expansion.

These are the Mage, Monk and Paladin changes that have been earmarked so far.

Continue reading “Blizzcon 2013 – WoW Mage, Monk & Paladin Changes”

Blizzcon 2013 – WoW Death Knight, Druid & Hunter Changes

We’re back to the World of Warcraft updates now, with several class changes provided for the journey from level 90 to level 100 in the Warlords of Draenor expansion.

These are the Death Knight, Druid and Hunter changes that have been earmarked so far.

Continue reading “Blizzcon 2013 – WoW Death Knight, Druid & Hunter Changes”

Blizzcon 2013 – Character Model Revamp

As I mentioned in the previous Blizzcon post, the character models for World of Warcraft are getting an overhaul – something that players have been asking for for a long time. We’ve been teased with bits and pieces – newly designed Druid shapeshift models, Thrall looking all fierce, as well as Jaina getting some botox.

But now the spotlight has shifted.

Continue reading “Blizzcon 2013 – Character Model Revamp”