The screams were deafening. Despite the stoic resolve of the Wardens, Praedyth watched – paralyzed by his own horror – as his town burned. The stalwart nature of both he and his kinsmen was shattered, replaced by terror and inaction. Swirling fires engulfed all that there was to see. The cinders danced melodically, almost shuddering by themselves as the shrieks of those trapped inside the buildings pierced the low rumble of embers. The buildings which, to Praedyth’s utter despair, would soon become their tombs.Continue reading “Praedyth – Part 1”
Since the big announcement at Blizzcon about the next World of Warcraft expansion – Warlords of Draenor – information has been light. However, World of Warcraft‘s Creative Director, Alex Afrasiabi, has taken to Twitter to keep us all abreast of the latest stuff he and his team are working on.
You go Alex!
The gear players receive in World of Warcraft has undergone change after change over the past few expansions. Hit and expertise have changed functions and values, Spirit became an option for caster damage classes, Mastery gave us more diversity in gear, and much more.
Enough is enough, say Blizzard.
More information has come out about Blizzard’s new venture Heroes of the Storm, this time showcasing the kinds of heroes players will be able to utilise ingame.
Here’s what I’ve found so far.
Phewph, that was a lot of World of Warcraft related stuff. I’m taking a break from it for the moment, because I know there’s going to be even more announcements to write about, and I don’t want to get crippling excitement pains. Well, not just yet anyway.
Fortunately, Blizzard make quite a few immense games, and they have just announced another one.
As I mentioned in the previous Blizzcon post, the character models for World of Warcraft are getting an overhaul – something that players have been asking for for a long time. We’ve been teased with bits and pieces – newly designed Druid shapeshift models, Thrall looking all fierce, as well as Jaina getting some botox.
But now the spotlight has shifted.
Usually I sit back of an evening and mull over what I want to write about. Is there something in the gaming world causing a ruckus? Maybe a new piece of hardware, or a developer with a masters in flamenco dancing? Finding the right piece to write about can be daunting. Then, you get days like the Blizzcon weekend, where information is flying at your from all angles at all times.
Fortunately, those are the best days.
With Blizzcon just around the corner, people are waiting with bated breath for news about two things. The first thing on everybody’s lips is “Can I have a beta key please?”, and the answer is maybe. More importantly however, is the second question:
What is Warlords of Draenor?
I hate beta invites. Passionately. I never ever get given beta keys, I get my knickers in a twist and then I have to wait for everybody else to parade their fortune in gameplay videos. Half my battle.net friends list have keys. My mother probably has a key. Does somebody have a vendetta against my email address?