Unreal Engine 4 – Pure Particle Porn

I tweeted about this earlier last week after having a sneak peak at the article over on Eurogamer, but forgot to post about how tasty it looks. On a scale of one to anything smothered in barbecue sauce, this trailer for the Unreal Engine 4’s visual effects looks outrageously tasty.

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Watch_Dogs Delayed

Catastrophe. Horror. Ubisoft’s next generation sandbox title has been delayed until next Spring and I am nothing short of devastated. Nor am I surprised.

While I will admit that I am a pessimist when I’m keeping an eye on upcoming games, that nagging negativity is not the cause of my nonchalance – it’s because Ubisoft have gotten away with it before, and the delay was a winner.

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Let’s Play, Please

‘Buying a new game’ is right up there with ‘waking up without a hangover’ in the list of top feelings, but like many great feelings, it’s the journey that makes it worth it. How do you normally go about deciding which game you want to buy? I’m quite partial to reading reviews, but I seem to be part of a dying number with Let’s Play videos becoming massively popular on many websites, especially YouTube.

Some gaming companies, notably Nintendo, are not quite so keen on the idea.

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Simcity – Not buying into the online argument

I guess it was only a matter of time before I encountered some crippling server issues while playing Simcity. Sitting through a repetitive loading screen as the industrious kingdom of Finchtopia is loaded left me wondering – why am I here?

The answer is simple, and EA have defended it since Simcity’s launch.

I guess it was only a matter of time before I encountered some crippling server issues while playing Simcity. Sitting through a repetitive loading screen as the industrious kingdom of Finchtopia is loaded left me wondering – why am I here?

The answer is simple, and EA have defended it since Simcity’s launch.

Continue reading “Simcity – Not buying into the online argument”