Subnautica Aims to Create a New Genre in Gaming

Creating brand new features in video games, while it may pay dividends, is extremely difficult. Creating new genres in video games is almost unheard of.

Well, at least it was until developers Unknown Worlds announced that they’re developing a new genre-defining game called Subnautica.

The game centres around exploring the vast, intangible depths of the ocean, giving you the impression that you’re discovering the undiscovered. Players must build a submarine, taking different factors such as capacity and manoeuverability into account as they peruse the endless expanse of water. Unknown Worlds also hinted at making sure we’re prepared to evade hazards and enter the domains of creatures ‘the likes of which your imagination has never conceived of.‘ I don’t think they’re talking about big sharks either.

NOPE NOPE NOPE.

NOPE NOPE NOPE.

Not an awful lot is known about the game as of yet, as the team working on the game have said: ‘We are not ready to announce it and try to ‘build buzz’ or ‘attract attention’ – But we are ready, and excited, to share our work with you.‘ Despite the gaming not reaching an alpha stage yet, they’ve released some nice concept art as well as some great music clips which will feature in-game – I love the tense, into-the-unknown vibe running through all the tracks which have been mixed by @SY1K1

It seems like adventure games are the new black, with games such as No Man’s Sky and The Division hoping to push the boundaries of adventure with procedural environments and massive realms to explore. I love the idea of it, and I personally cannot wait to see what these developers come up with.

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