If there’s one thing that’s always drawn me to a game, it’s being able to interact with the environment, and being able to leave a dent in the world around me. From leaving a bullethole right between the eyes of my target in Hitman: Codename 47 , to blowing up bridges to derail tanks in Red Faction, that non-linearity and freedom in what you can do is immensely rewarding.
If you feel the same way, then Ubisoft’s The Division is going to be top of your wishlist.
Continue reading “Blowing Shit Up On The Cards for The Division”
