Slender: The Arrival

If you were part of the huge playerbase for the first Slender game, then you were likely scared shitless more times than you can count. Stumbling about like a wounded foal, the flashlight illumination mimicking your shaking hand as it grips the mouse. You think if you walk backwards, you might be able to grab that final note, and then you’re left wondering if anything would ever frighten you quite as much as the faceless predator standing at your back in Parsec Productions’ first indie masterpiece.

Well, bad news. Slenderman is back, and he has stepped up his game.

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Unreal Engine 4 – Pure Particle Porn

I tweeted about this earlier last week after having a sneak peak at the article over on Eurogamer, but forgot to post about how tasty it looks. On a scale of one to anything smothered in barbecue sauce, this trailer for the Unreal Engine 4’s visual effects looks outrageously tasty.

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Watch_Dogs Delayed

Catastrophe. Horror. Ubisoft’s next generation sandbox title has been delayed until next Spring and I am nothing short of devastated. Nor am I surprised.

While I will admit that I am a pessimist when I’m keeping an eye on upcoming games, that nagging negativity is not the cause of my nonchalance – it’s because Ubisoft have gotten away with it before, and the delay was a winner.

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Let’s Play, Please

‘Buying a new game’ is right up there with ‘waking up without a hangover’ in the list of top feelings, but like many great feelings, it’s the journey that makes it worth it. How do you normally go about deciding which game you want to buy? I’m quite partial to reading reviews, but I seem to be part of a dying number with Let’s Play videos becoming massively popular on many websites, especially YouTube.

Some gaming companies, notably Nintendo, are not quite so keen on the idea.

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The Death of Screen Tearing

Hardware is not exactly my forte, but the headlines I’ve been seeing about Nvidia’s new module certainly piqued my interest. Anybody who has played games on the PC has seen the effects of screen tearing and stuttering, and if you’re as captivated by the visuals in many modern games as I am then you know that there is nothing worse.

Nvidia, however, believe that they have conquered this problem.

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I hate beta invites. Passionately. I never ever get given beta keys, I get my knickers in a twist and then I have to wait for everybody else to parade their fortune in gameplay videos. Half my friends list have keys. My mother probably has a key. Does somebody have a vendetta against my email address?

Wait, nevermind.

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